forestscapes with Public Data Lab
forestscapes is a “collective inquiry” between researchers (geography, digital humanities) and artists (visual, sound, creative tech) into forests as living cultural landscapes, using generative arts and sound materials to explore "narrating and relating to forests, forest issues and forest protection and restoration efforts."
I joined the collaborative project in April at the King's College London workshop, where we considered the field recordings of forest-related environmental research alongside methods for creating soundscapes for open source monome norns
(the use Supercollider software scripts). In June, we developed the project further at the Environmental Data, Media, and the Humanities Hackathon, Potsdam, through video and soundscaping and workshopping with hackathon participants to expand on making forestscapes.
forestscapes also featured as a listening lab at re:publica 23, Berlin and the project continues to slowly grow.
More about forestscapes and at The Public Data Lab.
Hong Kong Future Diaspora 香港離散之後 by Eelyn Lee (2022-)
"Hong Kong Future Diaspora [Work in Progress] is the second cycle of Eelyn's Performing Identities,
an expansive project that explores what it means to be East and Southeast Asian (ESEA) in the UK today."
I collaborated with Eelyn Lee, Clara Cheung, Dr Wayne Wong, Jan-Ming Lee, Anna Chan, Jonathan Tang,
Franco Ho, Shan Ray Cheung and Sunshine Wong to devise "a series of contemporary mythical characters.
Centring embodiment, conversation and improvisation, the group has created worlds and characters that forge a speculative ‘Hong Kong-ness.’"
More here and at Bloc Projects, Sheffield.
I was brought together with socially-engaged artist
Hwa Young Jung by Abandon Normal Devices
to form a team with AND's director Ruth McCullough for the inaugural WORLDING programme.
This incubation workshop series hosted by MIT Open Documentary Lab's Co Creation Studio with Unity,
aimed to explore co-creation methodologies and real-time 3D technologies towards collective
practices on socially just climate futures. "WORLDING is a first of its kind research and development initiative, exploring climate futures at the intersection of documentary, land-use planning, speculative modelling and game-engine technologies."
Our team Wild Natures was led by Hwa Young's PTown Bay MMXXX, a "board game co-created with young people at the Nacro Education and Skills Centre in Peterborough, UK who are learning outside the mainstream education system. The game explores the current and near future aspirations of young people faced with multiple disadvantages."
"Wild Natures considers ideas of what is ‘natural,’ what belongs where and who makes these decisions. This will be explored from the perspective of young adults on probation through interactive gaming." More information about our activities in a Q+A here, the other four teams' brilliant projects here and the WORLDING programme here.
ESEA Artists' Futures (2022-)
A collective of East and Southeast Asian art workers across the UK with international allies organising against racism in the cultural sector. I convened the Midlands roundtable as part of a regional series of internally-facing events that will build towards a wider community vote on actions. More online soon.
Hypericum Working Group (2020)
A research project developing a collectively produced, ever-evolving code of practice for feminist, antiracist, anticolonial and environmentally sustainable arts organising.
Infinity Minus Infinity (2019) by The Otolith Group
"INFINITY minus Infinity draws on several inspirations: the modernist verse of the Jamaican poet Una Marson, the alluvial invocations of the Martinican philosopher and poet Édouard Glissant, the black feminist poetics of the Brazilian philosopher Denise Ferreira da Silva, and the racial formation of geology theorised by British geographer Kathryn Yusoff amongst others in order to envision a black feminist cosmos animated by the principles of mathematical nihilism." I delivered climate science research towards the video work in which I also feature (with moss and greenscreen portal fingers). More here and view the trailer here.